
3ds Max Tips and Tricks Series
Jean-Pierre van Gastel hosts this helpful series, exclusive to Bluegfx!
Object Snaps
In this 3ds Max Tips and Tricks video, Jean-Pierre van Gastel shows you how to use “Endpoint” snapping and “Axis Constraints” to leverage the position of other objects in your scene.
Transform Toolbox
In this 3ds Max Tips and Tricks video, Jean-Pierre van Gastel goes through a useful and overlooked feature that consolidates commonly used Position, Rotation, Scaling and Pivot Alignment settings all featured in one easy to access floating toolbox.
Search Commands
In this 3ds Max Tips and Tricks video, Jean-Pierre van Gastel shows you how to use the built-in Search feature. It is a fast way to find actions and commands within 3ds Max.
Autogrid
In this 3ds Max Tips and Tricks video, Jean-Pierre van Gastel shows an additional functionality that Autogrid features but are only activated using a keyboard shortcut.
Point of Interest
In this 3ds Max Tips and Tricks video, Jean-Pierre van Gastel teaches how you can change the POI behaviour to something you may find more useful.
Spinners
In this 3ds Max Tips and Tricks video, Jean-Pierre van Gastel shows you how spinners feature throughout all of 3ds Max's interface.
Shape Booleans
In this 3ds Max Tips and Tricks video, Jean-Pierre van Gastel creates complex objects using shapes with more procession, much faster and reliably using the new Compound Shapes introduced in 3ds Max 2019.
Civil Views Vehicles
In this 3ds Max Tips and Tricks video, Jean-Pierre van Gastel uses the built-in 3ds Max Civil View, enabling you to access a range of cars and other vehicles.
Arnold Shape Operator
In this 3ds Max Tips and Tricks video, Jean-Pierre van Gastel uses particle flow in 3ds Max as a scatter tool to distribute instances of objects in your scene.
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