Creating and detailing scenes has never been easier and faster. What’s new in Corona 11?
More freedom, more creativity
Corona 11 for 3ds Max and Cinema 4D brings a new level of creative freedom and control for artists, architects, and designers. Equipped with a powerful set of tools, it helps create and detail scenes with greater ease and speed than ever.
Powerful detailing of scenes
▪ Easily create stunning bathrooms, kitchens, walls, and floors with procedural tiles thanks to Corona Tile Map.
▪ Easily apply effects like weathering and staining to the edges of objects with Edge Map/Edge Shader.
New Scatter controls
▪ Define upper and lower limits for scattering, creating more realistic nature scenes with Scatter Altitude.
▪ You can now have scattered items look in the same direction quickly and easily using Scatter Look At.
Simulations
▪ Add an extra layer of action to your scenes with smoke, fire, and other Pyro simulations directly in Corona for Cinema 4D.
Improved workflow
▪ Corona 11 for 3ds Max comes with a set of handy scripts called Corona Power Tools, designed to speed up and replace repetitive and tedious design adjustments.
Other improvements
▪ Improved Normal / Bump filtering reduces the loss of detail in those channels that can come with using a smaller render resolution or moving an object further away from the camera.
▪ With the new Intel Denoiser, you get improved results and it can run on CPU or GPU, not being tied to NVIDIA GPUs.
▪ Users can now take advantage of the colour management options offered by the latest versions of Cinema 4D and 3ds Max.
▪ Improved Lister in Corona for Cinema 4D
Create stunning visuals and animations effortlessly with Corona 11.
Contact Us
For more information call our sales team on 01483 410370 or email sales@bluegfx.com