VRscans are the most photorealistic materials possible in computer graphics. Through a unique combination of hardware and software, Chaos’ patented material scanning technology captures physical material samples and creates digital replicas that are ready for photorealistic rendering.
VRscans materials are currently compatible with Chaos Group’s Academy Award®-winning V-Ray renderer for 3ds Max, Maya, SketchUp and Rhino. The VRscans Library includes over 650 accurately scanned, photorealistic materials, such as leathers, woods, plastics, metals and car paints. These materials are drag-and-drop and ready to render with V-Ray using the included VRscans plugin.
VRscans are now compatible with V-Ray GPU for increased performance and flexibility.
VRscans materials can now capture translucency in volumetric materials with varying thickness.
VRscans uses high-quality hardware to capture the material’s texture in exceptional quality. No loss of detail, fidelity, or color.
VRscans are created from thousands of images, capturing a material's bidirectional texture function (BTF), recreating a material's true surface appearance and response to light.
VRscans now support separation into several render elements: clear coat reflections, direct light, indirect lighting by spawned rays, opacity and received caustics stored.